<?xml version="1.0" encoding="UTF-8"?>
<GenerateModel xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="generateMetaModel_Module.xsd">
  <PythonExport
      Father="ComplexGeoDataPy"
      Name="TopoShapePy"
      Twin="TopoShape"
      TwinPointer="TopoShape"
      Include="Mod/Part/App/TopoShape.h"
      Namespace="Part"
      FatherInclude="App/ComplexGeoDataPy.h"
      FatherNamespace="Data"
      Constructor="true">
    <Documentation>
      <Author Licence="LGPL" Name="Juergen Riegel" EMail="Juergen.Riegel@web.de" />
      <UserDocu>TopoShape is the OpenCasCade topological shape wrapper.
Sub-elements such as vertices, edges or faces are accessible as:
* Vertex#, where # is in range(1, number of vertices)
* Edge#, where # is in range(1, number of edges)
* Face#, where # is in range(1, number of faces)</UserDocu>
    </Documentation>
    <Methode Name="dumps" Const="true">
      <Documentation>
        <UserDocu>Serialize the content of this shape to a string in BREP format.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="loads">
      <Documentation>
        <UserDocu>Deserialize the content of this shape from a string in BREP format.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="read">
      <Documentation>
        <UserDocu>Read in an IGES, STEP or BREP file.
read(filename)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="writeInventor" Const="true" Keyword="true">
      <Documentation>
        <UserDocu>Write the mesh in OpenInventor format to a string.
writeInventor() -> string
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="exportIges" Const="true">
      <Documentation>
        <UserDocu>Export the content of this shape to an IGES file.
exportIges(filename)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="exportStep" Const="true">
      <Documentation>
        <UserDocu>Export the content of this shape to an STEP file.
exportStep(filename)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="exportBrep" Const="true">
      <Documentation>
        <UserDocu>Export the content of this shape to an BREP file.
exportBrep(filename)
--
BREP is an OpenCasCade native format.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="exportBinary" Const="true">
      <Documentation>
        <UserDocu>Export the content of this shape in binary format to a file.
exportBinary(filename)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="exportBrepToString" Const="true">
      <Documentation>
        <UserDocu>Export the content of this shape to a string in BREP format.
exportBrepToString() -> string
--
BREP is an OpenCasCade native format.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="dumpToString" Const="true">
      <Documentation>
        <UserDocu>Dump information about the shape to a string.
dumpToString() -> string</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="exportStl" Const="true">
      <Documentation>
        <UserDocu>Export the content of this shape to an STL mesh file.
exportStl(filename)</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="importBrep">
      <Documentation>
        <UserDocu>Load the shape from a file in BREP format.
importBrep(filename)</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="importBinary">
      <Documentation>
        <UserDocu>Import the content to this shape of a string in BREP format.
importBinary(filename)</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="importBrepFromString">
      <Documentation>
        <UserDocu>Load the shape from a string that keeps the content in BREP format.
importBrepFromString(string, [displayProgressBar=True])
--
importBrepFromString(str,False) to not display a progress bar.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="extrude" Const="true">
      <Documentation>
        <UserDocu>Extrude the shape along a vector.
extrude(vector) -> Shape
--
Shp2 = Shp1.extrude(App.Vector(0,0,10)) - extrude the shape 10 mm in the +Z direction.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="revolve" Const="true">
      <Documentation>
        <UserDocu>Revolve the shape around an Axis to a given degree.
revolve(base, direction, angle)
--
Part.revolve(App.Vector(0,0,0),App.Vector(0,0,1),360) - revolves the shape around the Z Axis 360 degree.

Hints: Sometimes you want to create a rotation body out of a closed edge or wire.
Example:
from FreeCAD import Base
import Part
V=Base.Vector

e=Part.Ellipse()
s=e.toShape()
r=s.revolve(V(0,0,0),V(0,1,0), 360)
Part.show(r)

However, you may possibly realize some rendering artifacts or that the mesh
creation seems to hang. This is because this way the surface is created twice.
Since the curve is a full ellipse it is sufficient to do a rotation of 180 degree
only, i.e. r=s.revolve(V(0,0,0),V(0,1,0), 180)

Now when rendering this object you may still see some artifacts at the poles. Now the
problem seems to be that the meshing algorithm doesn't like to rotate around a point
where there is no vertex.

The idea to fix this issue is that you create only half of the ellipse so that its shape
representation has vertexes at its start and end point.

from FreeCAD import Base
import Part
V=Base.Vector

e=Part.Ellipse()
s=e.toShape(e.LastParameter/4,3*e.LastParameter/4)
r=s.revolve(V(0,0,0),V(0,1,0), 360)
Part.show(r)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="check" Const="true">
      <Documentation>
        <UserDocu>Checks the shape and report errors in the shape structure.
check([runBopCheck = False])
--
This is a more detailed check as done in isValid().
if runBopCheck is True, a BOPCheck analysis is also performed.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="fuse" Const="true">
      <Documentation>
        <UserDocu>Union of this and a given (list of) topo shape.
fuse(tool) -> Shape
  or
fuse((tool1,tool2,...),[tolerance=0.0]) -> Shape
--
Union of this and a given list of topo shapes.

Supports (OCCT 6.9.0 and above):
- Fuzzy Boolean operations (global tolerance for a Boolean operation)
- Support of multiple arguments for a single Boolean operation
- Parallelization of Boolean Operations algorithm

Beginning from OCCT 6.8.1 a tolerance value can be specified.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="multiFuse" Const="true">
      <Documentation>
        <UserDocu>Union of this and a given list of topo shapes.
multiFuse((tool1,tool2,...),[tolerance=0.0]) -> Shape
--
Supports (OCCT 6.9.0 and above):
- Fuzzy Boolean operations (global tolerance for a Boolean operation)
- Support of multiple arguments for a single Boolean operation
- Parallelization of Boolean Operations algorithm

Beginning from OCCT 6.8.1 a tolerance value can be specified.
Deprecated: use fuse() instead.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="oldFuse" Const="true">
      <Documentation>
        <UserDocu>Union of this and a given topo shape (old algorithm).
oldFuse(tool) -> Shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="common" Const="true">
      <Documentation>
        <UserDocu>Intersection of this and a given (list of) topo shape.
common(tool) -> Shape
  or
common((tool1,tool2,...),[tolerance=0.0]) -> Shape
--
Supports:
- Fuzzy Boolean operations (global tolerance for a Boolean operation)
- Support of multiple arguments for a single Boolean operation (s1 AND (s2 OR s3))
- Parallelization of Boolean Operations algorithm

OCC 6.9.0 or later is required.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="section" Const="true">
      <Documentation>
        <UserDocu>Section of this with a given (list of) topo shape.
section(tool,[approximation=False]) -> Shape
  or
section((tool1,tool2,...),[tolerance=0.0, approximation=False]) -> Shape
--
If approximation is True, section edges are approximated to a C1-continuous BSpline curve.

Supports:
- Fuzzy Boolean operations (global tolerance for a Boolean operation)
- Support of multiple arguments for a single Boolean operation (s1 AND (s2 OR s3))
- Parallelization of Boolean Operations algorithm

OCC 6.9.0 or later is required.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="slices" Const="true">
      <Documentation>
        <UserDocu>Make slices of this shape.
slices(direction, distancesList) --> Wires
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="slice" Const="true">
      <Documentation>
        <UserDocu>Make single slice of this shape.
slice(direction, distance) --> Wires</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="cut" Const="true">
      <Documentation>
        <UserDocu>Difference of this and a given (list of) topo shape
cut(tool) -> Shape
  or
cut((tool1,tool2,...),[tolerance=0.0]) -> Shape
--
Supports:
- Fuzzy Boolean operations (global tolerance for a Boolean operation)
- Support of multiple arguments for a single Boolean operation
- Parallelization of Boolean Operations algorithm

OCC 6.9.0 or later is required.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="generalFuse" Const="true">
      <Documentation>
        <UserDocu>Run general fuse algorithm (GFA) between this and given shapes.
generalFuse(list_of_other_shapes, [fuzzy_value = 0.0]) -> (result, map)
--
list_of_other_shapes: shapes to run the algorithm against (the list is
effectively prepended by 'self').

fuzzy_value: extra tolerance to apply when searching for interferences, in
addition to tolerances of the input shapes.

Returns a tuple of 2: (result, map).

result is a compound containing all the pieces generated by the algorithm
(e.g., for two spheres, the pieces are three touching solids). Pieces that
touch share elements.

map is a list of lists of shapes, providing the info on which children of
result came from which argument. The length of list is equal to length of
list_of_other_shapes + 1. First element is a list of pieces that came from
shape of this, and the rest are those that come from corresponding shapes in
list_of_other_shapes.
hint: use isSame method to test shape equality

Parallelization of Boolean Operations algorithm

OCC 6.9.0 or later is required.
</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="sewShape">
      <Documentation>
        <UserDocu>Sew the shape if there is a gap.
sewShape()
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="childShapes" Const="true">
      <Documentation>
        <UserDocu>Return a list of sub-shapes that are direct children of this shape.
childShapes([cumOri=True, cumLoc=True]) -> list
--
 * If cumOri is true, the function composes all
   sub-shapes with the orientation of this shape.
 * If cumLoc is true, the function multiplies all
   sub-shapes by the location of this shape, i.e. it applies to
   each sub-shape the transformation that is associated with this shape.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="ancestorsOfType" Const="true">
      <Documentation>
        <UserDocu>For a sub-shape of this shape get its ancestors of a type.
ancestorsOfType(shape, shape type) -> list
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="removeInternalWires">
      <Documentation>
        <UserDocu>Removes internal wires (also holes) from the shape.
removeInternalWires(minimalArea) -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="mirror" Const="true">
      <Documentation>
        <UserDocu>Mirror this shape on a given plane.
mirror(base, norm) -> Shape
--
The plane is given with its base point and its normal direction.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="transformGeometry" Const="true">
      <Documentation>
        <UserDocu>Apply geometric transformation on this or a copy the shape.
transformGeometry(matrix) -> Shape
--
This method returns a new shape.
The transformation to be applied is defined as a 4x4 matrix.
The underlying geometry of the following shapes may change:
- a curve which supports an edge of the shape, or
- a surface which supports a face of the shape;

For example, a circle may be transformed into an ellipse when
applying an affinity transformation. It may also happen that
the circle then is represented as a B-spline curve.

The transformation is applied to:
- all the curves which support edges of the shape, and
- all the surfaces which support faces of the shape.

Note: If you want to transform a shape without changing the
underlying geometry then use the methods translate or rotate.
</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="transformShape">
      <Documentation>
        <UserDocu>Apply transformation on a shape without changing the underlying geometry.
transformShape(Matrix,[boolean copy=False, checkScale=False]) -> None
--
If checkScale is True, it will use transformGeometry if non-uniform
scaling is detected.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="transformed" Const="true"  Keyword="true">
      <Documentation>
          <UserDocu>Create a new transformed shape
transformed(Matrix,copy=False,checkScale=False,op=None) -> shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="translate">
      <Documentation>
        <UserDocu>Apply the translation to the current location of this shape.
translate(vector)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="translated" Const="true">
      <Documentation>
          <UserDocu>Create a new shape with translation
translated(vector) -> shape
         </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="rotate">
      <Documentation>
        <UserDocu>Apply the rotation (base,dir,degree) to the current location of this shape
rotate(base,dir,degree)
--
Shp.rotate(App.Vector(0,0,0),App.Vector(0,0,1),180) - rotate the shape around the Z Axis 180 degrees.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="rotated" Const="true">
      <Documentation>
        <UserDocu>Create a new shape with rotation.
rotated(base,dir,degree) -> shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="scale">
      <Documentation>
        <UserDocu>Apply scaling with point and factor to this shape.
scale(factor,[base=App.Vector(0,0,0)])
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="scaled" Const="true">
      <Documentation>
          <UserDocu>Create a new shape with scale.
scaled(factor,[base=App.Vector(0,0,0)]) -> shape
          </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeFillet" Const="true">
      <Documentation>
        <UserDocu>Make fillet.
makeFillet(radius,edgeList) -> Shape
or
makeFillet(radius1,radius2,edgeList) -> Shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeChamfer" Const="true">
      <Documentation>
        <UserDocu>Make chamfer.
makeChamfer(radius,edgeList) -> Shape
or
makeChamfer(radius1,radius2,edgeList) -> Shape</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeThickness" Const="true">
      <Documentation>
        <UserDocu>Hollow a solid according to given thickness and faces.
makeThickness(List of faces, Offset (Float), Tolerance (Float)) -> Shape
--
A hollowed solid is built from an initial solid and a set of faces on this solid,
which are to be removed. The remaining faces of the solid become the walls of
the hollowed solid, their thickness defined at the time of construction.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeOffsetShape" Const="true"  Keyword="true">
      <Documentation>
        <UserDocu>makes an offset shape (3d offsetting).
makeOffsetShape(offset, tolerance, [inter = False, self_inter = False,
offsetMode = 0, join = 0, fill = False]) -> Shape
--
The function supports keyword arguments.

* offset: distance to expand the shape by. Negative value will shrink the
shape.

* tolerance: precision of approximation.

* inter: (parameter to OCC routine; not implemented)

* self_inter: (parameter to OCC routine; not implemented)

* offsetMode: 0 = skin; 1 = pipe; 2 = recto-verso

* join: method of offsetting non-tangent joints. 0 = arcs, 1 = tangent, 2 =
intersection

* fill: if true, offsetting a shell is to yield a solid

Returns: result of offsetting.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeOffset2D" Const="true"  Keyword="true">
      <Documentation>
      <UserDocu>makes an offset shape (2d offsetting).
makeOffset2D(offset, [join = 0, fill = False, openResult = false, intersection =
false]) -> Shape
--
The function supports keyword
arguments. Input shape (self) can be edge, wire, face, or a compound of those.

* offset: distance to expand the shape by. Negative value will shrink the
shape.

* join: method of offsetting non-tangent joints. 0 = arcs, 1 = tangent, 2 =
intersection

* fill: if true, the output is a face filling the space covered by offset. If
false, the output is a wire.

* openResult: affects the way open wires are processed. If False, an open wire
is made. If True, a closed wire is made from a double-sided offset, with rounds
around open vertices.

* intersection: affects the way compounds are processed. If False, all children
are offset independently. If True, and children are edges/wires, the children
are offset in a collective manner. If compounding is nested, collectiveness
does not spread across compounds (only direct children of a compound are taken
collectively).

Returns: result of offsetting (wire or face or compound of those). Compounding
structure follows that of source shape.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeWires" Const="true">
      <Documentation>
        <UserDocu>make wire(s) using the edges of this shape
makeWires([op=None])
--
The function will sort any edges inside the current shape, and connect them
into wire. If more than one wire is found, then it will make a compound out of
all found wires.

This function is element mapping aware. If the input shape has non-zero Tag,
it will map any edge and vertex element name inside the input shape into the
itself.

op: an optional string to be appended when auto generates element mapping.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="reverse">
      <Documentation>
        <UserDocu>Reverses the orientation of this shape.
reverse()
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="reversed" Const="true">
      <Documentation>
        <UserDocu>Reverses the orientation of a copy of this shape.
reversed() -> Shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="complement">
      <Documentation>
        <UserDocu>Computes the complement of the orientation of this shape,
i.e. reverses the interior/exterior status of boundaries of this shape.
complement()
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="nullify">
      <Documentation>
        <UserDocu>Destroys the reference to the underlying shape stored in this shape.
As a result, this shape becomes null.
nullify()
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isClosed" Const="true">
      <Documentation>
        <UserDocu>Checks if the shape is closed.
isClosed() -> bool
--
If the shape is a shell it returns True if it has no free boundaries (edges).
If the shape is a wire it returns True if it has no free ends (vertices).
(Internal and External sub-shepes are ignored in these checks)
If the shape is an edge it returns True if its vertices are the same.
</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isPartner" Const="true">
      <Documentation>
        <UserDocu>Checks if both shapes share the same geometry.
Placement and orientation may differ.
isPartner(shape) -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isSame" Const="true">
      <Documentation>
        <UserDocu>Checks if both shapes share the same geometry
        and placement. Orientation may differ.
isSame(shape) -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isEqual" Const="true">
      <Documentation>
        <UserDocu>Checks if both shapes are equal.
        This means geometry, placement and orientation are equal.
isEqual(shape) -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isNull" Const="true">
      <Documentation>
        <UserDocu>Checks if the shape is null.
isNull() -> bool</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isValid" Const="true">
      <Documentation>
        <UserDocu>Checks if the shape is valid, i.e. neither null, nor empty nor corrupted.
isValid() -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isCoplanar" Const="true">
      <Documentation>
        <UserDocu>Checks if this shape is coplanar with the given shape.
isCoplanar(shape,tol=None) -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isInfinite" Const="true">
      <Documentation>
        <UserDocu>Checks if this shape has an infinite expansion.
isInfinite() -> bool
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="findPlane" Const="true">
      <Documentation>
          <UserDocu>return a plane if the shape is planar
findPlane(tol=None) -> Shape
          </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="fix">
      <Documentation>
        <UserDocu>Tries to fix a broken shape.
fix(working precision, minimum precision, maximum precision) -> bool
--
True is returned if the operation succeeded, False otherwise.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="hashCode" Const="true">
      <Documentation>
        <UserDocu>This value is computed from the value of the underlying shape reference and the location.
hashCode() -> int
--
Orientation is not taken into account.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="tessellate" Const="true">
      <Documentation>
        <UserDocu>Tessellate the shape and return a list of vertices and face indices
tessellate() -> (vertex,facets)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="project" Const="true">
      <Documentation>
        <UserDocu>Project a list of shapes on this shape
project(shapeList) -> Shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeParallelProjection" Const="true">
      <Documentation>
        <UserDocu>Parallel projection of an edge or wire on this shape
makeParallelProjection(shape, dir) -> Shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makePerspectiveProjection" Const="true">
      <Documentation>
        <UserDocu>Perspective projection of an edge or wire on this shape
makePerspectiveProjection(shape, pnt) -> Shape
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="reflectLines" Const="true" Keyword="true">
      <Documentation>
        <UserDocu>Build projection or reflect lines of a shape according to a view direction.
reflectLines(ViewDir, [ViewPos, UpDir, EdgeType, Visible, OnShape]) -> Shape (Compound of edges)
--
This algorithm computes the projection of the shape in the ViewDir direction.
If OnShape is False(default), the returned edges are flat on the XY plane defined by
ViewPos(origin) and UpDir(up direction).
If OnShape is True, the returned edges are the corresponding 3D reflect lines located on the shape.
EdgeType is a string defining the type of result edges :
- IsoLine : isoparametric line
- OutLine : outline (silhouette) edge
- Rg1Line : smooth edge of G1-continuity between two surfaces
- RgNLine : sewn edge of CN-continuity on one surface
- Sharp : sharp edge (of C0-continuity)
If Visible is True (default), only visible edges are returned.
If Visible is False, only invisible edges are returned.
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="makeShapeFromMesh">
      <Documentation>
        <UserDocu>Make a compound shape out of mesh data.
makeShapeFromMesh((vertex,facets),tolerance) -> Shape
--
Note: This should be used for rather small meshes only.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="toNurbs" Const="true">
      <Documentation>
        <UserDocu>Conversion of the complete geometry of a shape into NURBS geometry.
toNurbs() -> Shape
--
For example, all curves supporting edges of the basis shape are converted
into B-spline curves, and all surfaces supporting its faces are converted
into B-spline surfaces.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="copy" Const="true">
      <Documentation>
        <UserDocu>Create a copy of this shape
copy(copyGeom=True, copyMesh=False) -> Shape
--
If copyMesh is True, triangulation contained in original shape will be
copied along with geometry.
If copyGeom is False, only topological objects will be copied, while
geometry and triangulation will be shared with original shape.
</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="cleaned" Const="true">
      <Documentation>
        <UserDocu>This creates a cleaned copy of the shape with the triangulation removed.
clean()
--
This can be useful to reduce file size when exporting as a BREP file.
Warning: Use the cleaned shape with care because certain algorithms may work incorrectly
if the shape has no internal triangulation any more.
</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="replaceShape" Const="true">
      <Documentation>
        <UserDocu>Replace a sub-shape with a new shape and return a new shape.
replaceShape(tupleList) -> Shape
--
The parameter is in the form list of tuples with the two shapes.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="removeShape" Const="true">
      <Documentation>
        <UserDocu>Remove a sub-shape and return a new shape.
removeShape(shapeList) -> Shape
--
The parameter is a list of shapes.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="defeaturing" Const="true">
      <Documentation>
        <UserDocu>Remove a feature defined by supplied faces and return a new shape.
defeaturing(shapeList) -> Shape
--
The parameter is a list of faces.</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="isInside" Const="true">
      <Documentation>
        <UserDocu>Checks whether a point is inside or outside the shape.
isInside(point, tolerance, checkFace) => Boolean
--
checkFace indicates if the point lying directly on a face is considered to be inside or not
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="removeSplitter" Const="true">
      <Documentation>
        <UserDocu>Removes redundant edges from the B-REP model
removeSplitter() -> Shape
</UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="proximity" Const="true">
      <Documentation>
        <UserDocu>Returns two lists of Face indexes for the Faces involved in the intersection.
proximity(shape,[tolerance]) -> (selfFaces, shapeFaces)
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="distToShape" Const="true">
      <Documentation>
        <UserDocu>Find the minimum distance to another shape.
distToShape(shape, tol=1e-7) -> (dist, vectors, infos)
--
dist is the minimum distance, in mm (float value).

vectors is a list of pairs of App.Vector. Each pair corresponds to solution.
Example: [(App.Vector(2.0, -1.0, 2.0), App.Vector(2.0, 0.0, 2.0)),
(App.Vector(2.0, -1.0, 2.0), App.Vector(2.0, -1.0, 3.0))]
First vector is a point on self, second vector is a point on s.

infos contains additional info on the solutions. It is a list of tuples:
(topo1, index1, params1, topo2, index2, params2)

    topo1, topo2 are strings identifying type of BREP element: 'Vertex',
    'Edge', or 'Face'.

    index1, index2 are indexes of the elements (zero-based).

    params1, params2 are parameters of internal space of the elements. For
    vertices, params is None. For edges, params is one float, u. For faces,
    params is a tuple (u,v). </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="getElement" Const="true">
      <Documentation>
        <UserDocu>Returns a SubElement
getElement(elementName) -> Face | Edge | Vertex
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="countElement" Const="true">
      <Documentation>
        <UserDocu>Returns the count of a type of element
countElement(type) -> int
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="getTolerance" Const="true">
      <Documentation>
        <UserDocu>Determines a tolerance from the ones stored in a shape
getTolerance(mode, ShapeType=Shape) -> float
--
mode = 0 : returns the average value between sub-shapes,
mode &gt; 0 : returns the maximal found,
mode &lt; 0 : returns the minimal found.
ShapeType defines what kinds of sub-shapes to consider:
Shape (default) : all : Vertex, Edge, Face,
Vertex : only vertices,
Edge   : only edges,
Face   : only faces,
Shell  : combined Shell + Face, for each face (and containing
         shell), also checks edge and Vertex
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="overTolerance" Const="true">
      <Documentation>
        <UserDocu>Determines which shapes have a tolerance over the given value
overTolerance(value, [ShapeType=Shape]) -> ShapeList
--
ShapeType is interpreted as in the method getTolerance
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="inTolerance" Const="true">
      <Documentation>
        <UserDocu>Determines which shapes have a tolerance within a given interval
inTolerance(value, [ShapeType=Shape]) -> ShapeList
--
ShapeType is interpreted as in the method getTolerance
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="globalTolerance" Const="true">
      <Documentation>
        <UserDocu>Returns the computed tolerance according to the mode
globalTolerance(mode) -> float
--
mode = 0 : average
mode &gt; 0 : maximal
mode &lt; 0 : minimal
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="fixTolerance" Const="true">
      <Documentation>
        <UserDocu>Sets (enforces) tolerances in a shape to the given value
fixTolerance(value, [ShapeType=Shape])
--
ShapeType = Vertex : only vertices are set
ShapeType = Edge   : only edges are set
ShapeType = Face   : only faces are set
ShapeType = Wire   : to have edges and their vertices set
ShapeType = other value : all (vertices,edges,faces) are set
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="limitTolerance" Const="true">
      <Documentation>
        <UserDocu>Limits tolerances in a shape
limitTolerance(tmin, [tmax=0, ShapeType=Shape]) -> bool
--
tmin = tmax -> as fixTolerance (forces)
tmin = 0   -> maximum tolerance will be tmax
tmax = 0 or not given (more generally, tmax &lt; tmin) ->
tmax ignored, minimum will be tmin
else, maximum will be max and minimum will be min
ShapeType = Vertex : only vertices are set
ShapeType = Edge   : only edges are set
ShapeType = Face   : only faces are set
ShapeType = Wire   : to have edges and their vertices set
ShapeType = other value : all (vertices,edges,faces) are set
Returns True if at least one tolerance of the sub-shape has been modified
        </UserDocu>
      </Documentation>
    </Methode>
    <Methode Name="optimalBoundingBox" Const="true">
      <Documentation>
        <UserDocu>Get the optimal bounding box
optimalBoundingBox([useTriangulation = True, useShapeTolerance = False]) -> bound box
        </UserDocu>
      </Documentation>
    </Methode>
    <!--
    <Attribute Name="Location" ReadOnly="false">
      <Documentation>
        <UserDocu>Gets or sets the local coordinate system of this shape.</UserDocu>
      </Documentation>
      <Parameter Name="Location" Type="Object"/>
    </Attribute>
-->
    <Attribute Name="ShapeType" ReadOnly="true">
      <Documentation>
        <UserDocu>Returns the type of the shape.</UserDocu>
      </Documentation>
      <Parameter Name="ShapeType" Type="String"/>
    </Attribute>
    <Attribute Name="Orientation" ReadOnly="false">
      <Documentation>
        <UserDocu>Returns the orientation of the shape.</UserDocu>
      </Documentation>
      <Parameter Name="Orientation" Type="String"/>
    </Attribute>
    <Attribute Name="Faces" ReadOnly="true">
      <Documentation>
        <UserDocu>List of faces in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="Faces" Type="List"/>
    </Attribute>
    <Attribute Name="Vertexes" ReadOnly="true">
      <Documentation>
        <UserDocu>List of vertexes in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="Vertexes" Type="List"/>
    </Attribute>
      <Attribute Name="Shells" ReadOnly="true">
          <Documentation>
              <UserDocu>List of subsequent shapes in this shape.</UserDocu>
          </Documentation>
          <Parameter Name="Shells" Type="List"/>
      </Attribute>
      <Attribute Name="Solids" ReadOnly="true">
          <Documentation>
              <UserDocu>List of subsequent shapes in this shape.</UserDocu>
          </Documentation>
          <Parameter Name="Solids" Type="List"/>
      </Attribute>
      <Attribute Name="CompSolids" ReadOnly="true">
      <Documentation>
          <UserDocu>List of subsequent shapes in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="CompSolids" Type="List"/>
    </Attribute>
    <Attribute Name="Edges" ReadOnly="true">
      <Documentation>
       <UserDocu>List of Edges in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="Edges" Type="List"/>
   </Attribute>
    <Attribute Name="Wires" ReadOnly="true">
      <Documentation>
        <UserDocu>List of wires in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="Wires" Type="List"/>
    </Attribute>
    <Attribute Name="Compounds" ReadOnly="true">
      <Documentation>
        <UserDocu>List of compounds in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="Compounds" Type="List"/>
    </Attribute>
    <Attribute Name="SubShapes" ReadOnly="true">
      <Documentation>
        <UserDocu>List of sub-shapes in this shape.</UserDocu>
      </Documentation>
      <Parameter Name="SubShapes" Type="List"/>
    </Attribute>
    <Attribute Name="Length" ReadOnly="true">
      <Documentation>
        <UserDocu>Total length of the edges of the shape.</UserDocu>
      </Documentation>
      <Parameter Name="Length" Type="Float"/>
    </Attribute>
    <Attribute Name="Area" ReadOnly="true">
      <Documentation>
        <UserDocu>Total area of the faces of the shape.</UserDocu>
      </Documentation>
      <Parameter Name="Area" Type="Float"/>
    </Attribute>
    <Attribute Name="Volume" ReadOnly="true">
      <Documentation>
        <UserDocu>Total volume of the solids of the shape.</UserDocu>
      </Documentation>
      <Parameter Name="Volume" Type="Float"/>
    </Attribute>
  </PythonExport>
</GenerateModel>
